//=> use showSkillTree() -> void;
//=> use playLevelSound() -> void;
//=> use playXPSound() -> void;
var aSkillPoints = 0;
function showSkillTree() {
var elm = getId("skill_tree_overlay");
if (!elm) {
elm = document.createElement("overlay");
elm.setAttribute("id", "skill_tree_overlay");
document.body.appendChild(elm);
}
elm.innerHTML = ``;
const div = document.createElement("div");
div.style = `
display: inline-block;
width: 100%;
height: 100%;
overflow: auto;
margin-top: 20px;
text-align: center;
color: black;
`;
var res = generateSkillTree(getSkillTree(), userData.abilities)
div.appendChild(res[0]);
aSkillPoints = userData.level - res[1];
elm.appendChild(div);
const div2 = document.createElement("div");
div2.style = `
display: inline-block;
width: 100%;
text-align: center;
margin-top: 20px;
`;
div2.innerHTML = `
Skill-Points: ${aSkillPoints}
`;
elm.appendChild(div2);
showOverlay("skill_tree_overlay");
}
function _getRect(parent, data) {
var elm = getId("skill_tree_details_overlay");
if (!elm) {
elm = document.createElement("overlay");
elm.setAttribute("id", "skill_tree_details_overlay");
document.body.appendChild(elm);
}
const isEnabled = userData.abilities.includes(data.id);
elm.innerHTML = '';
const div = document.createElement("div");
div.style = `display: inline-block; width: 100%; min-width: 300px; text-align: center; color: black;`;
div.innerHTML = `
${data.text}
${data.description}
${isEnabled ?
"Im Besitz":
"Noch nicht freigeschaltet"
}
`;
const bttnStyle = `display: inline-block; width: 100%; border-radius: var(--border-radius); padding: 10px; font-size: 18px; font-weight: normal; background: rgba(255, 255, 255, 0.3);`;
const bttnStyleDisabled = bttnStyle + `border: 1px solid black; opacity: 0.7;`;
if (isEnabled) {
const eAblities = userData.enabled_abilities ??= [];
const isEnabled = eAblities.includes(data.id);
div.innerHTML += `
`;
} else {
const isParentEnabled = parent.id == "root" || userData.abilities.includes(parent.id);
const allowBuy = aSkillPoints > 0 && isParentEnabled;
div.innerHTML += `
`;
}
elm.appendChild(div);
showOverlay("skill_tree_details_overlay");
}
async function activateSkill(elm, data) {
const elms = document.getElementsByClassName("skill_" + data.id);
const eAblities = userData.enabled_abilities ??= [];
const isEnabled = eAblities.includes(data.id);
if (isEnabled) {
//disabled
userData.enabled_abilities = eAblities.filter((val) => val != data.id);
for (var elm of elms) {
elm.setAttribute("fill", "rgb(187, 243, 183)");
}
} else {
//enabled
const coll = data.collision ??= [];
userData.enabled_abilities = eAblities.filter((val) => !coll.includes(val));
userData.enabled_abilities.push(data.id);
for (var elm of elms) {
elm.setAttribute("fill", "lightgreen");
}
for (var i of coll) {
exeSkill(i, false);
for (var elm of document.getElementsByClassName("skill_" + i)) {
elm.setAttribute("fill", "rgb(187, 243, 183)");
}
}
}
elm.innerText = !isEnabled ? "Deaktivieren" : "Aktivieren";
getOverlay("skill_tree_details_overlay").innerHTML = "";
await updateUserData(new CouchDB(), userData);
hideOverlay("skill_tree_details_overlay");
if (!isEnabled) {
if (typeof(data.call) == "string") {
try { eval(data.call); } catch (err) { console.error(err); }
}
}
exeSkill(data.id, !isEnabled);
if (isEnabled) {
if (typeof(data.call_unset) == "string") {
try { eval(data.call_unset); } catch (err) { console.error(err); }
}
}
refreshOverlays();
}
async function _buySkill(data) {
const elms = document.getElementsByClassName("skill_" + data.id);
if (elms.length == 0) return;
for (var elm of elms) {
elm.setAttribute("fill", "rgb(187, 243, 183)");
}
aSkillPoints--;
const aSkillPoints_elms = document.getElementsByClassName("aSkillPoints");
for (var i of aSkillPoints_elms) {
i.innerText = aSkillPoints;
}
userData.abilities.push(data.id);
playXPSound();
getOverlay("skill_tree_details_overlay").innerHTML = "";
await updateUserData(new CouchDB(), userData);
hideOverlay("skill_tree_details_overlay");
}
function generateSkillTree(skillTree, abilities) {
const NS = "http://www.w3.org/2000/svg";
const nWidth = 120;
const nHeight = 40;
const lvlGap = 100;
const borderRadius = getComputedStyle(document.documentElement).getPropertyValue('--border-radius').trim();
const siblingGap = 40;
/* -------- calc layout -------- */
function measure_tree(data) {
data.children ??= [];
if (data.children.length === 0) {
data._width = nWidth;
} else {
data._width =
data.children.reduce((sum, c) => sum + measure_tree(c), 0) +
siblingGap * (data.children.length - 1);
}
return data._width;
}
measure_tree(skillTree);
function calc_tree(data, x, y) {
data._x = x;
data._y = y;
data.enabled = data.id == "root" || abilities.includes(data.id);
let childX = x - data._width / 2;
data.children.forEach(child => {
const cx = childX + child._width / 2;
const cy = y + lvlGap;
calc_tree(child, cx, cy);
childX += child._width + siblingGap;
});
}
calc_tree(skillTree, 0, 0);
/* -------- bounding-stuff -------- */
let minX = Infinity, maxX = -Infinity, maxY = -Infinity;
function bounds(data) {
minX = Math.min(minX, data._x - nWidth / 2);
maxX = Math.max(maxX, data._x + nWidth / 2);
maxY = Math.max(maxY, data._y + nHeight);
data.children.forEach(bounds);
}
bounds(skillTree);
const padding = 20;
const width = maxX - minX + padding * 2;
const height = maxY + padding * 2;
/* -------- other -------- */
const svg = document.createElementNS(NS, "svg");
svg.setAttribute("width", width);
svg.setAttribute("height", height);
svg.setAttribute(
"viewBox",
`${minX - padding} ${-padding} ${width} ${height}`
);
function drawLine(parent, data) {
const line = document.createElementNS(NS, "line");
line.setAttribute("x1", parent._x);
line.setAttribute("y1", parent._y + nHeight);
line.setAttribute("x2", data._x);
line.setAttribute("y2", data._y);
line.setAttribute("stroke", "#555");
svg.appendChild(line);
}
var levelCount = 0;
function drawNode(parent, data) {
data.children.forEach(child => {
drawLine(data, child);
drawNode(data, child);
});
const elmA = document.createElementNS(NS, "rect");
elmA.setAttribute("x", data._x - nWidth / 2);
elmA.setAttribute("y", data._y);
elmA.setAttribute("width", nWidth);
elmA.setAttribute("height", nHeight);
elmA.setAttribute("rx", borderRadius);
elmA.classList.add("skill_" + data.id);
elmA.setAttribute(
"fill", data.id == "root" ? "lightblue"
: (data.enabled ? (
userData.enabled_abilities.includes(data.id) ? "lightgreen": "rgb(187, 243, 183)"
): "lightgray")
);
elmA.setAttribute("stroke", "#333");
const elmB = document.createElementNS(NS, "text");
elmB.setAttribute("x", data._x);
elmB.setAttribute("y", data._y + nHeight / 2 + 5);
elmB.setAttribute("text-anchor", "middle");
elmB.setAttribute("font-size", "14");
elmB.textContent = data.text;
if (data.id != "root") {
if (data.enabled) levelCount++;
const js = `_getRect(${JSON.stringify(parent)}, ${JSON.stringify(data)})`;
elmA.setAttribute("onclick", js);
elmB.setAttribute("onclick", js);
}
svg.appendChild(elmA);
svg.appendChild(elmB);
}
drawNode(null, skillTree);
return [svg, levelCount];
}
async function playLevelSound() {
await playSound("../audio/levelup2.mp3");
}
async function playXPSound() {
await playSound("../audio/levelup1.mp3");
}